The original inFamous was a wonderful game that took a look at what might happen if a normal person was gifted with superhuman powers. Would they use those powers for good, or evil? The second game in the series looks like it will expand upon those ideas in many ways, and at the 2011 Game Developers Conference, Sucker Punch unveiled a huge selling point for the game: players will be able to create their own levels and share them with the world.
You'll be able to test drive this new feature sooner than you think, as a public beta is coming this April, and the best levels created during this beta will be available when the game is released on June 7 for the PlayStation 3. We were able to speak with Chris Zimmerman, the development director of Sucker Punch, about this new feature.
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