The (admittedly) shaky video after the break depicts the game's proof of concept for the rail transportation system -- holding onto a transportation railing and firing at murderous enemies below, in this particular case. We've also dropped a handful of shots that either directly inspired Infinite or directly contributed to the game's current art style (from Irrational's art team). Also, the game's basest concept can be seen above in the header image. Yes, it's wonderful.
Continue reading BioShock Infinite panel at PAX East offers a taste of rail-based gameplay
BioShock Infinite panel at PAX East offers a taste of rail-based gameplay originally appeared on Joystiq on Fri, 11 Mar 2011 19:00:00 EST. Please see our terms for use of feeds.
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